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Planet Jonny - I'd Like To Thank My Parents...
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I'd Like To Thank My Parents...
Like I said in yesterday's post, I won an award/prize thing at Gaelcon, which made me rather chuffed. I'm not sure that I deserved it from a roleplaying point of view, and I need to share credit with my fellow players - but I did think I had a rather good idea.

The game was called Star Wars: This Is The Story Of A Ship, and ran over six tables with five players each. (Which means I beat 29 other people - yeh me!)

This is the game that I believed the other five tables played:
You are the crew (Captain (me), First Officer, Chief Engineer, Sensors/Shields Office, and Commander of the X Wing fighter squadron) of an Old Republic Navy ship, assigned to convoy duty in a dangerous sector. Suddenly, a number of freighters jump into space around you, pursued by a pirate fleet. After successfully fighting off the pirate fleet, you find the location of their base, follow them there, and destroy them.
This is the game that we played:
You are the crew (Captain, First Officer, Chief Engineer, Sensors/Shields Office, and Commander of the X Wing fighter squadron) of an Old Republic Navy ship, assigned to convoy duty in a dangerous sector. Suddenly, a number of freighters jump into space around you, pursued by a pirate fleet. After successfully fighting off the pirate fleet in an action marked by repeated insubordination by the commander of the fighter squadron you conduct a full military court martial in which the Captain acts as the judge, the First Officer acts as council for the defence, and the Chief Engineer and the Sensors/Shields officer act as joint councils for the prosecution.
Even though I say so myself, it was a bit of an inspired idea. We had what could be euphemistically called a "problem player". None of us were enjoying the way things were going (not even the player concerned), and to ignore what had happened in the battle would have totally destroyed game reality. As it was, I think everyone (with the possible exception at times of the defendant - but I doubt he would have enjoyed anything) really got into it.

After quietly suggesting my idea to the GM, Eamon ("That's a diamond idea!" was his response), we'd adjourned to a lobby area where we could lay out seating in a more court like arrangement. We then gave the Prosecution a few minutes to prepare their case (they eventually spent about 20 to 30 minutes in a side-corridor at the end of which they'd produced a page of A4 entirely covered with charges) and then the defence a few minutes to consider the charges.

We then did the full trial, with witnesses (played by the GM), evidence (the GM describing the contents of audio logs, some of which were corrupted - nice idea by him), cross-examination, and legal argument. Everyone really played the roles properly, which was important, because it wasn't supposed to be an out-of-character lynch mob: this was supposed to be roleplaying though issues in a way that hopefully gave the player some subtle pointers as to where he might be going wrong.

My final verdict was:

Disobeying orders: guilty (on two counts, although they could have got more).

Recklessly pursuing an attack that led to the deaths of two of his squadron: not guilty (on the grounds that I'd got so wound up by his back-chat by that point that I screamed "Just press the attack, dammit!" at him).

Mutiny: not guilty (on the grounds that the prosecution failed to establish a continued refusal to disobey orders).

So rather than being shot for mutiny, he ended up simply thrown out of the service with loss of all privileges (which was a bit of a result for the First Officer (Jonathan), his defence council - who was remarkably professional, given that it had been his character who got the most back-chat.

Note: The original version of this post said "Star Trek" instead of "Star Wars". That it did was entirely due to the fact that I am an idiot. That it no longer does is entirely down to the fact that Luciddestiny is not.

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luciddestiny From: luciddestiny Date: November 1st, 2006 01:31 pm (UTC) (Link)
The game was called Star Trek: This Is The Story Of A Ship

...and Commander of the X Wing fighter squadron

Am I the only person confused by this?
jonnynexus From: jonnynexus Date: November 1st, 2006 01:36 pm (UTC) (Link)
The ship had a fighter bay, with fighters in it.

That was the focus of the mutiny charge.

One of his x-wings had lost one of its foils. It was in no immediate danger, but could not fight. I told the commander to tell it to just get clear and stay clear.

He instead told me to allow the x-wing to land in the docking bay so that the pilot could transfer to a spare fighter and then get back into the fight. However, for this to happen we would have had to cease the evasive maneuvers we were making and fly straight and level while the x-wing landed and then took off. (i.e. We'd have got the living crap blown out of us).

A discussion then ensued in which first the First Officer, and then myself, attempted to explain this to the commander, instructing him to a) tell his pilot to just get clear, and b) get back to the battle. He then told us that if we didn't let his pilot dock/land, he would pull his entire squadron out of the battle.

There was a bit of a lively debate, at the end of which he conceded the point and instructed his pilot to just get clear.
jonnynexus From: jonnynexus Date: November 1st, 2006 01:38 pm (UTC) (Link)
Strictly speaking, he should perhaps have stayed on the ship as he was also the commander of the Marines - but he asked me for permission to fly off with the squadron so I said yes. (I wouldn't have agreed at the start of the game, but by then he was really pissing me off, and well, a space battle's a dangerous place, so I said yes).
(Deleted comment)
jonnynexus From: jonnynexus Date: November 1st, 2006 01:46 pm (UTC) (Link)
Oops. Let me just do a quick, quick edit.
hedgetrimmer From: hedgetrimmer Date: November 1st, 2006 01:56 pm (UTC) (Link)
You failed your geek roll
jonnynexus From: jonnynexus Date: November 1st, 2006 02:00 pm (UTC) (Link)
The Universe giveth, and the next day it taketh away.
bog_boy From: bog_boy Date: November 1st, 2006 04:05 pm (UTC) (Link)
Nob!
luciddestiny From: luciddestiny Date: November 1st, 2006 01:50 pm (UTC) (Link)
Thank you...
taavi From: taavi Date: November 1st, 2006 03:30 pm (UTC) (Link)
Wonderful.
Beware, anecdote follows!
Reminds me of a con session based on a vaguely white-wolfish setting - 4 players - myself, a friend, and two randoms who turned out to be complete idiots - playing cops investigating a string of occult killings. Myself + friend brought the session to an unexpected conclusion when we turned double, sold our "teammates" out to the cult, and presided over their ritual sacrifice...
raygungothic From: raygungothic Date: November 1st, 2006 03:47 pm (UTC) (Link)
That sounds like a great rescue of a game! I'm impressed to hear the players managed to do the trial properly rather than just lynching...

I've always wanted to run a really dramatic trial scene, but I've never found a group who were all that keen and they've all preferred to avoid that sort of situation. Oh well.
torch From: torch Date: November 1st, 2006 03:48 pm (UTC) (Link)
I know this is missing the point, but: what system were you playing in? IIRC, the space combat rules in d20 Star Wars never floated my boat (although I never looked at any splat books) and I'd love some good ones.

Although, now that I've seen BSG, I want space combat rules that let people do stuff like that.
bog_boy From: bog_boy Date: November 1st, 2006 04:07 pm (UTC) (Link)
Never ask Jonny rules questions. The man did not even know in which universe he was playing.
torch From: torch Date: November 1st, 2006 04:31 pm (UTC) (Link)
That's a good point. Maybe I should amend my question to, "Were you rolling the really roundish die a lot, or just a lot of little cubey ones, or perhaps a different arrangement?"
jonnynexus From: jonnynexus Date: November 1st, 2006 04:41 pm (UTC) (Link)
There was an awful lot of rolling using the roundish die with lots of sides.
bog_boy From: bog_boy Date: November 1st, 2006 07:09 pm (UTC) (Link)
Class
kindermord From: kindermord Date: November 7th, 2006 01:11 pm (UTC) (Link)

Apropos of nothing in particular...

From the articles of war. (admittedly the 1757 version)

Article 19: If any person in or belonging to the fleet shall make or endeavor to make any mutinous assembly upon any pretence whatsoever, every person offending herein, and being convicted thereof by the sentence of the court martial, shall suffer death: and if any person in or belonging to the fleet shall utter any words of sedition or mutiny, he shall suffer death, or such other punishment as a court martial shall deem him to deserve: and if any officer, mariner, or soldier on or belonging to the fleet, shall behave himself with contempt to his superior officer, being in the execution of his office, he shall be punished according to the nature of his offence by the judgment of a court martial.

Sadly, the Corellian Corvette lacks a yardarm, so hanging him would have been problematic. That said....it was a very, very good idea.
kindermord From: kindermord Date: November 7th, 2006 01:12 pm (UTC) (Link)

Uniform Code of Military Justice, Art. 94; 10 U.S.C. § 894 (2004)

Art. 94. (§ 894.) Mutiny or Sedition.

(a) Any person subject to this code (chapter) who—

(1) with intent to usurp or override lawful military authority, refuses, in concern with any other person, to obey orders or otherwise do his duty or creates any violence or disturbance is guilty of mutiny;

(2) with intent to cause the overthrow or destruction of lawful civil authority, creates, in concert with any other person, revold, violence, or other disturbance against that authority is guilty of sedition;

(3) fails to do his utmost to prevent and suppress a mutiny or sedition being committed in his presence, or fails to take all reasonable means to inform his superior commissioned officer or commanding officer of a mutiny or sedition which he knows or has reason to believe is taking place, is guilty of a failure to suppress or report a mutiny or sedition.

(b) A person who is found guilty of attempted mutiny, mutiny, sedition, or failure to suppress or report a mutiny or sedition shall be punished by death or such other punishment as a court-martial may direct.
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jonnynexus
Name: jonnynexus
About Me
Hi there,

This is no longer my primary blog. For a full explanation, go here, but basically this now only shows a daily digest of my Twitter feed, and you can find my actual blog at:

jonnynexus.com/blog.

Thanks, and hope to see you around.
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